What do we call a method that creates instances of a Python class? creator attribute terminator instantiator constructor
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A: false
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A: Dear learner, hope you are doing well, I will try my best to answer this question. Thank You!!
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A: Please refer to the following steps for the complete solution to the problem above.
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![What do we call a method that creates instances of a Python class?
creator
attribute
terminator
instantiator
O constructor
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- Object Oriented Programming: 213COMP, 214COMP (Feb-2022) Assignment- I [10 marks] Academic honesty: O Only pdf file accepted & student ID, will be your upload file. O Student who submit copied work will obtain a mark of zero. O Late work or attach file by email message not allowed. Q1: Write the signature for a method that has one parameter of type String, and does not return a value. Q2: Write the signature for a method that has two parameters, both of type Student, and returns an int value. Q3: Write the constructor's headers of the followings? new Student (202101156, “Ahmed"); new Address(51, "jazan university","CS&IT" ); new Grade(true, 505235600, 4.5); Q4: a) Write a class Student that define the following information: name, stid , age. b) Explain a mutators (setters) and accessors(getters) methods for each attributes(fields). c) Add three constructors: • with empty constructor. one parameter constructor (name of student) two parameters constructor (name and stid) d) Create two…Python Class and Objects 1. Create a class named "Account" and “Bank” 2. The class “Account” should have a parameter of id - integer type name - string type balance - float type # (Optional) You may add more parameters for your convenience 3. Create a method for “Account” class: checkBalance(self) - this will show the Account's remaining balance or money withdraw(self, amount) - this will withdraw an amount from the Account deposit(self, amount) - this will deposit an amount from the Account # (Optional) You may add more methods like sendMoney() etc.using c++ oop !!! kindly need help asap. Implement the shape, rectangle, and square classes with components as shown and the following functionality: Each constructor and destructor prints a message to the screen that it is being called in each class implement the area() method that calculates the area of the figure (for the Shape class you can return 0) Example Constructor shape: Rectanleeeeeee Rectangle constructor 232.5 Rectanleeeeeee Eeeeeeee Rectangle destructor Shape destructor Constructor shape: Squareeeee Rectangle constructor Square constructor Squareeeee AAAaaaa 105.165 Square destructor Rectangle destructor Shape destructor // main.cpp : Defines the entry point for the application.// #include "main.h"using namespace std; int main(void) {{rectangle rec("Rectanleeeeeee", 10, 23.25);std::cout << rec.area() << std::endl;std::cout << rec.get_name() << std::endl;rec.set_name("Eeeeeeee");std::cout << rec.get_name() << std::endl;} {square…
- Static methods within a class are copied into each object created from the class. true or false javaPurpose To review interfaces Directions Your task for this lab is to implement and test a class to store ratings of items. Your Rating class should have the following fields and methods: private double sumOfRatings - the sum of all of the ratings private int raters - the number of people who have rated an item public Rating () initialize both fields to zero public Rating (double sumofRatings, int raters) - initialize the fields to the parameter values public void addRating (double newRating) - increase the sumOfRatings by newRating and increase the number of raters by one public double getAverageRating () return the average rating; if there are no raters so far, return 0.0 public String toString() - display the average rating and how many reviews it is based on; for example, if the sum of the ratings is 32 and that is based on ratings from ten people, the toString method will return "3.2 based on 10 reviews"Task 1: Docking We would like to define a universal interface for our equipment and drones for docking. This way, when we develop new vehicles or stations we can implement the universal interface and know that it will behave in the same way. Instructions Create a Java interface called Dockable which has the following methods specified: a method called canDock that takes no parameters and returns a boolean a method called dock that takes a Drone as a parameter and returns an integer Task 2: Drones and Stations Now we want to test our docking interface, but first we want to define an abstract class for our drones from which we will model all of our designs after. Instructions Create an abstract class called Drone that has the following properties: a private attribute called name of type String a private attribute called weight of type double appropriate getters/setters for the attributes an abstract method called printInfo an abstract method called calculateTotalWeight that…
- In Java programming (Lesson: Objects, Classes, and Constructors) Every class has a constructor and if we do not explicitly write a constructor for a class, the java compiler builds a default constructor for that class. False or True Please provide an explanation for the answer. Thank you!JAVA HELP please Method Overloading is a feature that allows a class to have more than one method having the same name, if their argument lists are different. Design a simple class and define a maximum method that finds the maximum of two integer values? Design an application to test that your new method is working properly. Now overload the maximum method to accept three double values and return the maximum of these three values? Finally overload the maximum method again such that it accept four double or four integer values and return the average of these four values? Modify your main( ) application to call and test these new methods. In each case the maximum overloaded methods should return the correct maximum values. Attach you java source codes and a screenshot of the output(s).What is method overriding in Java? Creating a new method with the same name and parameters as a method in a superclass None Removing a method from a subclass that was inherited from a superclass Creating a new method with a different name and parameters as a method in a superclass
- Overloading a method and overriding a method are two separate but related concepts.Homestay Booking Application User Log in Type of House with price No Check Date? Yes No Yes Proceed Insert Person Order? Details Made Payment Log outPython Class and Objects Create a class named "Account" and “Bank” The class “Account” should have a parameter of id - integer type name - string type balance - float type # (Optional) You may add more parameters for your convenience 3. Create a method for “Account” class: checkBalance(self) - this will show the Account's remaining balance or money withdraw(self, amount) - this will withdraw an amount from the Account deposit(self, amount) - this will deposit an amount from the Account # (Optional) You may add more methods like sendMoney() etc. 4. Create a method for “Bank” class: addAccount(self, account) – used to register an account to the bank # (Optional) You may add more methods for your convenience 4. Create 3 Account objects with the following attributes in the main method account1 - id=(any number), name=(Any Name You Want), balance=7000 (strictly use this value) account2 - id=(any number), name=(Any Name You Want), balance= (any amount) account3 -…
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