unsigned int displayMask = 1 << 31; putchar(value & displayMask ? '1': '0'); // where value is an int variable containing some number. Explain, in detail, what/why/how the putchar statement does and produces.
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- Instructions: In the code editor, you are provided with the definition of a struct Person. This struct needs an integer value for its age and a character value for its gender. Furthermore, you are provided with a displayPerson() function which accepts a struct Person as its parameter. In the main(), there are two Persons already created: one Male Person and one Female Person. Your task is to first ask the user for the age of the Male Person and the age of the Female Person. Then, define and declare a function called createKidPerson() which has the following definition: Return type - Person Name - createKidPerson Parameters Person father - the father of the kid to be created Person mother - the mother of the kid to be created Description - creates a new Person and returns this. The age of this Person will be set to 1 while its gender will be set based on the rules mentioned above. Finally, create a new Person and call this createKidPerson() in the main and then pass this newly…#include<stdio.h>#include<stdlib.h> int cent50=0;int cent20=0;int cent10=0;int cent05=0; void calculatechange(int* change){if(*change>0){if(*change>=50){*change-=50;cent50++;}else if(*change>=20){*change-=20;cent20++;}else if(*change>=10){*change-=10;cent10++;}else if(*change>=05){*change-=05;cent05++;}calculatechange(change);}}void printchange(){if(cent50)printf("\n50cents:%d coins",cent50);if(cent20)printf("\n20cents:%d coins",cent20);if(cent10)printf("\n10cents:%d coins",cent10);if(cent05)printf("\n05cents:%d coins",cent05);cent50=0;cent20=0;cent10=0;cent05=0;}void takechange(int* change){scanf("%d",change);getchar();}int main(){int change=0;int firstinput=0;while(1){if(!firstinput){printf("\nEnter the amount:");firstinput++;}else{printf("\n\nEnter the amount to continue or Enter -1 to…#include<stdio.h>#include<stdlib.h> int cent50=0;int cent20=0;int cent10=0;int cent05=0; void calculatechange(int* change){if(*change>0){if(*change>=50){*change-=50;cent50++;}else if(*change>=20){*change-=20;cent20++;}else if(*change>=10){*change-=10;cent10++;}else if(*change>=05){*change-=05;cent05++;}calculatechange(change);}}void printchange(){if(cent50)printf("\n50cents:%d coins",cent50);if(cent20)printf("\n20cents:%d coins",cent20);if(cent10)printf("\n10cents:%d coins",cent10);if(cent05)printf("\n05cents:%d coins",cent05);cent50=0;cent20=0;cent10=0;cent05=0;}void takechange(int* change){scanf("%d",change);getchar();}int main(){int change=0;int firstinput=0;while(1){if(!firstinput){printf("\nEnter the amount:");firstinput++;}else{printf("\n\nEnter the amount to continue or Enter -1 to…
- #include<stdio.h>#include<stdlib.h> int cent50=0;int cent20=0;int cent10=0;int cent05=0; void calculatechange(int* change){if(*change>0){if(*change>=50){*change-=50;cent50++;}else if(*change>=20){*change-=20;cent20++;}else if(*change>=10){*change-=10;cent10++;}else if(*change>=05){*change-=05;cent05++;}calculatechange(change);}}void printchange(){if(cent50)printf("\n50cents:%d coins",cent50);if(cent20)printf("\n20cents:%d coins",cent20);if(cent10)printf("\n10cents:%d coins",cent10);if(cent05)printf("\n05cents:%d coins",cent05);cent50=0;cent20=0;cent10=0;cent05=0;}void takechange(int* change){scanf("%d",change);getchar();}int main(){int change=0;int firstinput=0;while(1){if(!firstinput){printf("\nEnter the amount:");firstinput++;}else{printf("\n\nEnter the amount to continue or Enter -1 to…#include<stdio.h>#include<stdlib.h> int cent50=0;int cent20=0;int cent10=0;int cent05=0; void calculatechange(int* change){if(*change>0){if(*change>=50){*change-=50;cent50++;}else if(*change>=20){*change-=20;cent20++;}else if(*change>=10){*change-=10;cent10++;}else if(*change>=05){*change-=05;cent05++;}calculatechange(change);}}void printchange(){if(cent50)printf("\n50cents:%d coins",cent50);if(cent20)printf("\n20cents:%d coins",cent20);if(cent10)printf("\n10cents:%d coins",cent10);if(cent05)printf("\n05cents:%d coins",cent05);cent50=0;cent20=0;cent10=0;cent05=0;}void takechange(int* change){scanf("%d",change);getchar();}int main(){int change=0;int firstinput=0;while(1){if(!firstinput){printf("\nEnter the amount:");firstinput++;}else{printf("\n\nEnter the amount to continue or Enter -1 to…printTodaysDate is a function that accepts no parameters and returns no value. Write a statement that calls printTodaysDate.
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- Text-based adventure game: Pretend you are creating a text-based adventure game. At different points in the game, you want the user to select to fight, run, or hide from certain enemies. Modify the application below (week3.py) so that the selection variable is sent as an argument into the choice() function. The user should enter 1 to fight, 2 to run, or 3 to hide in the main(). The choice() function should print one of the three options. You will need to add an if statement in the choice() function to make the correct selection.True or FalseReference variables can be used only to reference objects.Treasure Hunter description You are in front of a cave that has treasures. The cave canrepresented in a grid which has rows numbered from 1to , and of the columns numbered from 1 to . For this problem, define (?, )is the tile that is in the -th row and -column.There is a character in each tile, which indicates the type of that tile.Tiles can be floors, walls, or treasures that are sequentially representedwith the characters '.' (period), '#' (hashmark), and '*' (asterisk). You can passfloor and treasure tiles, but can't get past wall tiles.Initially, you are in a tile (??, ). You want to visit all the treasure squares, andtake the treasure. If you visit the treasure chest, then treasurewill be instantly taken, then the tile turns into a floor.In a move, if you are in a tile (?, ), then you can move tosquares immediately above (? 1, ), right (?, + 1), bottom (? + 1, ), and left (?, 1) of thecurrent plot. The tile you visit must not be off the grid, and must not be awall patch.Determine…