switch_player(): we will allow the players to choose their own names, but for our purposes, it is easier to think of them as number (0 and 1, for indexing purposes). We will display their names to them on the screen, but in the background, we will keep track of them based on their number. This function should take 1 argument, an integer (either 0 or 1) representing the player and should return the opposite integer (1 if 0 is entered and 0 if 1 is entered). This is a simple function, but it will make our code cleaner later. Use your constants!  Using Thonny

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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switch_player(): we will allow the players to choose their own names, but for our purposes, it is easier to think of them as number (0 and 1, for indexing purposes). We will display their names to them on the screen, but in the background, we will keep track of them based on their number. This function should take 1 argument, an integer (either 0 or 1) representing the player and should return the opposite integer (1 if 0 is entered and 0 if 1 is entered). This is a simple function, but it will make our code cleaner later. Use your constants! 

Using Thonny

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