pty dictionary. If the file does not 8. Cash Register This exercise assumes you have created the Retail Item class for Programming Exer- cise 5. Create a CashRegister class that can be used with the Retail Item class. The CashRegister class should be able to internally keep a list of Retail Item objects. The class should have the following methods: • A method named purchase_item that accepts a Retail Item object as an argument. Each time the purchase_item method is called, the Retail Item object that is passed as an argument should be added to the list. ● A method named get_total that returns the total price of all the Retail Item objects stored in the CashRegister object's internal list. A method named show_items that displays data about the Retail Item objects stored in the CashRegister object's internal list. • A method named clear that should clear the CashRegister object's internal list. Demonstrate the Cash Register class in a program that allows the user to select several items for purchase. When the user is ready to check out, the program should display a list of all the items he or she has selected for purchase, as well as the total price.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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How do you explain the algorithm, processing and conditions for this programming question?
tionary
.
und Job title in the dictionary
Quit the program
When the program ends, it should pickle the dictionary and save it to a file. Each time the
program starts, it should try to load the pickled dictionary from the file. If the file does not
program should start with an empty dictionary.
exist,
the
8. Cash Register
This exercise assumes you have created the RetailItem class for Programming Exer-
cise 5. Create a CashRegister class that can be used with the RetailItem class. The
Cash Register class should be able to internally keep a list of RetailItem objects. The
class should have the following methods:
• A method named purchase_item that accepts a Retail Item object as an argument.
Each time the purchase_item method is called, the Retail Item object that is passed
as an argument should be added to the list.
• A method named get_total that returns the total price of all the Retail Item objects
stored in the Cash Register object's internal list.
• A method named show_items that displays data about the Retail Item objects stored
in the CashRegister object's internal list.
• A method named clear that should clear the CashRegister object's internal list.
Demonstrate the Cash Register class in a program that allows the user to select several
items for purchase. When the user is ready to check out, the program should display a list
of all the items he or she has selected for purchase, as well as the total price.
9. Trivia Game
In this programming exercise, you will create a simple trivia game for two players. The pro-
gram will work like this:
Transcribed Image Text:tionary . und Job title in the dictionary Quit the program When the program ends, it should pickle the dictionary and save it to a file. Each time the program starts, it should try to load the pickled dictionary from the file. If the file does not program should start with an empty dictionary. exist, the 8. Cash Register This exercise assumes you have created the RetailItem class for Programming Exer- cise 5. Create a CashRegister class that can be used with the RetailItem class. The Cash Register class should be able to internally keep a list of RetailItem objects. The class should have the following methods: • A method named purchase_item that accepts a Retail Item object as an argument. Each time the purchase_item method is called, the Retail Item object that is passed as an argument should be added to the list. • A method named get_total that returns the total price of all the Retail Item objects stored in the Cash Register object's internal list. • A method named show_items that displays data about the Retail Item objects stored in the CashRegister object's internal list. • A method named clear that should clear the CashRegister object's internal list. Demonstrate the Cash Register class in a program that allows the user to select several items for purchase. When the user is ready to check out, the program should display a list of all the items he or she has selected for purchase, as well as the total price. 9. Trivia Game In this programming exercise, you will create a simple trivia game for two players. The pro- gram will work like this:
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