Given the following class Book, and a Person class as defined elsewhere, public class Book { private Person author; public Book () { author = null; } public Book(Person author) { this.author = author; llother fields, constructors, and methods would be defined here public Person getAuthor() { return author; } public void setAuthor(Person author) { this.author = author; } //Student creates deepCopy method here } Write a method of Book called deepCopy that performs a deep copy of an instance of Book called b.
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- public class date { private int day; // from 1 to 31 private int month; // from 1 to 12 private int year; // from 2000 upwards public void advance (); // move to next day }; Implement a constructor that initializes new objects of date class to be set to the 1st of January 2000. Implement setters for day, month, and year. Implement the advance method, which moves to the next day, ensuring that all data members are updated appropriately.What is the output of the following code? Convert the abstract class into an interface and modify the codes in all classes that will maintain the same output. (Rewrite the code)class IndexItem { public: virtual int count() = 0; virtual void display()= 0; };class Book : public IndexItem { private: string title; string author; public: Book(string title, string author): title(title), author(author){} virtual int count(){ return 1; } virtual void display(){ /* YOU DO NOT NEED TO IMPLEMENT THIS FUNCTION */ } };class Category: public IndexItem { private: /* fill in the private member variables for the Category class below */ ? int count; public: Category(string name, string code): name(name), code(code){} /* Implement the count function below. Consider the use of the function as depicted in main() */ ? /* Implement the add function which fills the category with contents below. Consider the use of the function as depicted in main() */ ? virtualvoiddisplay(){ /* YOU DO NOT NEED TO IMPLEMENT THIS FUNCTION */ } };
- Override the Person class’s speak function inside the Student class. Make the function print “I’m a student”. public class Person { public void speak() { System.out.println("I'm a person"); } public static void main(String[] args) { Person p1 = new Student(); p1.speak(); } } class Student extends Person { // ADD CODE HERE }There is a class hierarchy that includes three classes: class Animal { protected int age; public int getAge() { return age; } public void setAge(int age) { this.age = age; }}class Pet extends Animal { protected String name; public String getName() { return name; } public void setName(String name) { this.name = name; }}class Cat extends Pet { protected String color; public String getColor() { return color; } public void setColor(String color) { this.color = color; }} Given the following object: Pet cat = new Cat(); Select all invalid method invocations.Create a UML diagram to help design the class baby. class Baby{ //data members private String name; private int age; //default constructor Baby() { name = "xyz"; age = 3; } //parameterized constructor Baby(String n,int a){ name = n; age = a; } //sets name public void setname(String n){ if(n.isEmpty()) name = "xyz"; else name = n; } //sets age public void setage(int a){ if(!(a>=1 && a<=4)) age = 2; else age = a; } //returns name public String getname(){ return name; } //returns age public int getage(){ return age; } //check if two objects have same name and age public boolean equals(Baby b){ if (age==b.getage() && name.equalsIgnoreCase(b.getname())) return true; else return false; } } public class Main { public static void main(String[] args) { //two objects of type Baby Baby A=new Baby("abcd",3); Baby B= new Baby("abcd",3); //print information of object System.out.println("Name:" + A.getname() + " age:"+ A.getage()); //call equals on obejct…
- 8. OOPS Theory #6 public class Car { public void horn() { System.out.println("Horn horn"); } } public class Ferrari extends Car { public void horn() { System.out.println("Ferarriiiiii"); } } public static void main(String[] args) { Ferrari ferrari = new Car(); ferrari.horn(); } Pick ONE option Horn horn Ferarriiii Cannot compile Runtime exception Clear Selection 9. OOPS Theory #7 In Java, we can achieve the abstraction by creating the blueprint of an object and only have abstract methods. What do we call this? Pick ONE option Interface Encapsulation Instance Protected Clear SelectionClass members may be declared as... overloaded private or public attributes constructorspublic class Cat extends Pet { private String breed; public void setBreed(String userBreed) { breed = userBreed; } public String getBreed() { return breed; }} public class Pet { protected String name; protected int age; public void setName(String userName) { name = userName; } public String getName() { return name; } public void setAge(int userAge) { age = userAge; } public int getAge() { return age; } public void printInfo() { System.out.println("Pet Information: "); System.out.println(" Name: " + name); System.out.println(" Age: " + age); } } import java.util.Scanner; public class PetInformation { public static void main(String[] args) { Scanner scnr = new Scanner(System.in); // create a generic Pet and a Cat Pet myPet = new Pet(); Cat myCat = new Cat(); // declare variables for pet and cat info String petName, catName, catBreed; int petAge,…
- package pkl public class Parent{ private String name; int id; public double fees private void assignName (String n) { Parent pr1= Parent(); this.name=n;} void assignld (int aid) { this.id=aid;} public void calcFees() { this.fees *=10;} }// Class package pk1 public class FollowUP { public void methodUP () { Select one: Check the code above and answer the following: pr1.name="M"; is accessible a False b. True }//Class package pk2 public class TrackMe{ public void methodMe () { Parent pr2 Parent(); = } }// Class7. public class Father { public String name; public int age; // customer name Father(){ name="Hassan"; age=50;} public void display(){ System.out.println("Name:"+name); System.out.println("Age:"+age); }} Figure 3 i. Based on Figure 3, create a class named Child that inherits the Father class. Declare an instance name location (String) for class Child. ii. Define a constructor in class Child and give an appropriate initial values for the instance (name, age, location). Define a method display () in class Child, execute the display () method in superclass using the keyword super. Method display () in class Child should print the information of name, age and location. ii.Library Information System Design and Testing Library Item Class Design and TestingDesign a class that holds the Library Item Information, with item name, author, publisher. Write appropriate accessor and mutator methods. Also, write a tester program(Console and GUI Program) that creates three instances/objects of the Library Items class. Extending Library Item Class Library and Book Classes: Extend the Library Item class in (1) with a Book class with data attributes for a book’s title, author, publisher and an additional attributes as number of pages, and a Boolean data attribute indicating whether there is both hard copy as well as eBook version of the book. Demonstrate Book Class in a Tester Program (Console and GUI Program) with an object of Book class.