Exercise 16.5 Draw the graphs described by each of these adjacency lists. B| –CE --G H A - A B B DE E +E/ D C C D+F| +G E F G A - E H H |A→G
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- Q1. Mark the following as True or False. Flow graphs can automatically delete common sub-expressions. The driver program for all the LR parsers is different. Dead code elimination technique deletes redundant code statements. Low-level intermediate representation is independent of the target machine. In relocatable machine language, subprograms are compiled separately.C PROGRAMMING Implement dijkstras alorithm Check that the Graph graph, and starting node, id, are valid• Create the set S containing all the networks (vertices) except the source node (you might wantto use an array for this.• Create an array to represent the table D and initialise it with the weights of the edges from thesource node, or infinity if no edge exists. You should use the constant DBL_MAX to representinfinity.• Create an array to represent the table R and initialise it with the next hops if an edge existsfrom the source, or 0 otherwise.• Then repeatedly follow the remaining rules of Dijkstra’s algorithm, updating the values in D andR until S is empty.• Each of the values required to complete the above can be found by calling the variousfunctions (get_vertices(), get_edge(), edge_destination(), edge_weight(), etc.)in the supplied graph library.• Once Dijkstra’s algorithm has run, you will need to create the routing table to be returned byallocating enough memory for the…unique please Your task for this assignment is to identify a spanning tree in one connected undirected weighted graph using C++. Implement a spanning tree algorithm using C++. A spanning tree is a subset of the edges of a connected undirected weighted graph that connects all the vertices together, without any cycles. The program is interactive. Graph edges with respective weights (i.e., v1 v2 w) are entered at the command line and results are displayed on the console. Each input transaction represents an undirected edge of a connected weighted graph. The edge consists of two unequal non-negative integers in the range 0 to 9 representing graph vertices that the edge connects. Each edge has an assigned weight. The edge weight is a positive integer in the range 1 to 99. The three integers on each input transaction are separated by space. An input transaction containing the string “end-of-file” signals the end of the graph edge input. After the edge information is read, the process…
- Write a program (WAP) in c/c++ to create an undirected graph using adjacency list representation. Number of nodes and edges should be taken from the user. After creating the graph, perform following operations:(i) Search a node. Take the node number from the user. If the node is found then print its associated edges.(ii) Insert a node in the graph. (iii) Insert an edge in the graph. Take the node numbers from the user between which the edge is to be inserted.(iv) Delete a node from the graph. Take the node number to be deleted from the user.(v) Apply DFS on the graph and print the graph traversal.(vi) Apply BFS on the graph and print the graph traversalCode in Java only In a rooted tree, the lowest common ancestor (or LCA for short) of two vertices u and v is defined as the lowest vertex that is ancestor of both that two vertices. Given a tree of N vertices, you need to answer the question of the form "r u v" which means if the root of the tree is at r then what is LCA of u and v. Input: 4 12 23 14 2 142 242 Output: 1 2Write a complete C++ program that implements the Breadth First Search (BFS) Algorithm (Chapter 22). Your final submitted code and report should include some sample results that demonstrate that your code is successfully and correctly working. You need to present 3 samples. - You must ask the user to enter the number of vertices n for your graph, and go over the source vertices or nodes in numerical or alphabetical order. - Based on the number of vertices, randomly generate the edges. - Assume you are using the Adjacency Matrix to represent your graph. Assume you have an un-directed graph. Make sure that you ask the user to enter the number of vertices, Fixed number of vertices is not accepted. Use numeric numbers to name the vertices. Based on the number of vertices entered by the user, randomly generate the edges connected the vertices. Assume that you only allow undirected edges or undirected graph. Apply the BFS algorithm on the generated graph. Organize the resulted BFS…
- Write a complete C++ program that implements the Breadth First Search (BFS) Algorithm (Chapter 22). Your final submitted code and report should include some sample results that demonstrate that your code is successfully and correctly working. You need to present 3 samples. - You must ask the user to enter the number of vertices n for your graph, and go over the source vertices or nodes in numerical or alphabetical order. - Based on the number of vertices, randomly generate the edges. - Assume you are using the Adjacency Matrix to represent your graph. Assume you have an un-directed graph. Make sure that you ask the user to enter the number of vertices, Fixed number of vertices is not accepted. Use numeric numbers to name the vertices. Based on the number of vertices entered by the user, randomly generate the edges connected the vertices. Assume that you only allow undirected edges or undirected graph. Apply the BFS algorithm on the generated graph. Organize the resulted BFS Tree in a…Write a complete C++ program that implements the Breadth First Search (BFS) Algorithm (Chapter 22). Your final submitted code and report should include some sample results that demonstrate that your code is successfully and correctly working. You need to present 3 samples. - You must ask the user to enter the number of vertices n for your graph, and go over the source vertices or nodes in numerical or alphabetical order. - Based on the number of vertices, randomly generate the edges. - Assume you are using the Adjacency Matrix to represent your graph. Assume you have an un-directed graph. Make sure that you ask the user to enter the number of vertices, Fixed number of vertices is not accepted. Use numeric numbers to name the vertices. Based on the number of vertices entered by the user, randomly generate the edges connected the vertices. Assume that you only allow undirected edges or undirected graph. Apply the BFS algorithm on the generated graph. Organize the resulted BFS Tree in a…Write a program in C to create an undirected graph ‘UG’ using adjacency list and do the following operations: Degree of each vertex of ‘UG’. Number of edges in ‘UG’.
- Write a complete C++ program that implements the Breadth First Search (BFS) Algorithm (Chapter 22). Your final submitted code and report should include some sample results that demonstrate that your code is successfully and correctly working. You need to present 3 samples. - You must ask the user to enter the number of vertices n for your graph, and go over the source vertices or nodes in numerical or alphabetical order. - Based on the number of vertices, randomly generate the edges. - Assume you are using the Adjacency Matrix to represent your graph. Assume you have an un-directed graph. Make sure that you ask the user to enter the number of vertices, Fixed number of vertices is not accepted. Use numeric numbers to name the vertices. Based on the number of vertices entered by the user, randomly generate the edges connected the vertices. Assume that you only allow undirected edges or undirected graph. Apply the BFS algorithm on the generated graph. Organize the resulted BFS…Write a complete C++ program that implements the Breadth First Search (BFS) Algorithm (Chapter 22). Your final submitted code and report should include some sample results that demonstrate that your code is successfully and correctly working. You need to present 3 samples. - You must ask the user to enter the number of vertices n for your graph, and go over the source vertices or nodes in numerical or alphabetical order. - Based on the number of vertices, randomly generate the edges. - Assume you are using the Adjacency Matrix to represent your graph. Assume you have an un-directed graph. Make sure that you ask the user to enter the number of vertices, Fixed number of vertices is not accepted. Use numeric numbers to name the vertices. Based on the number of vertices entered by the user, randomly generate the edges connected the vertices. Assume that you only allow undirected edges or undirected graph. Apply the BFS algorithm on the generated graph. Organize the resulted BFS…Write a c# program for dominant set of vertices, graph and adjacent vertex at least one vertex in set .Write a c++ program for dominant set of vertices, graph and adjacent vertex at least one vertex in set