Data structure & Algrothium java program Create the three following classes: 1. class containing two strings attributes first name and last name. 2. class containing the name object and an ArrayList of string to store the list gifts. This class would extend the attached NicePersonInterface.java 3. class containing one ArrayList of Names to store the naughty names. Another ArrayList of NicePerson to store the nice names and gifts. Add atleast 4 names in each list and display all information.

Microsoft Visual C#
7th Edition
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Joyce, Farrell.
Chapter9: Using Classes And Objects
Section: Chapter Questions
Problem 19RQ
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Data structure & Algrothium java program

Create the three following classes:

1. class containing two strings attributes first name and last name.
2. class containing the name object and an ArrayList of string to store the list gifts. This class would extend the attached NicePersonInterface.java
3. class containing one ArrayList of Names to store the naughty names. Another ArrayList of NicePerson to store the nice names and gifts. Add atleast 4 names in each list and display all information.

import java.util.List;
import java.util.ArrayList;
/**
This interface describes the operations of a person on the nice list.
@author Frank M. Carrano
@author Timothy M. Henry
@version 5.0
*/
public interface NicePersonInterface
{
// We want the constructor to set the person's name,
// but we do not want the client to be able to change it.
// So we are omitting a method setName.
/** Gets the name of this person.
@return
The name of a person on the nice list. */
public Name getName ( );
/** Adds a gift to this person's gift list.
@param aPresent
@return
A string that describes the gift.
True if the gift was added, or false if not. */
public boolean addGift(String aGift);
/** Removes a gift from this person's gift list.
@param aGift
@return
public boolean removeGift(String aGift);
A string that describes the gift.
True if the gift was removed, or false if not. */
/** Sets this person's gift list.
@param aGift
public void setGifts (ArrayList<String> gifts);
A string that describes the gift. */
/** Gets this person 's gift list.
@return
This person's gift list. */
public ArrayList<String> getGifts();
// end NicePersonInterface
Transcribed Image Text:import java.util.List; import java.util.ArrayList; /** This interface describes the operations of a person on the nice list. @author Frank M. Carrano @author Timothy M. Henry @version 5.0 */ public interface NicePersonInterface { // We want the constructor to set the person's name, // but we do not want the client to be able to change it. // So we are omitting a method setName. /** Gets the name of this person. @return The name of a person on the nice list. */ public Name getName ( ); /** Adds a gift to this person's gift list. @param aPresent @return A string that describes the gift. True if the gift was added, or false if not. */ public boolean addGift(String aGift); /** Removes a gift from this person's gift list. @param aGift @return public boolean removeGift(String aGift); A string that describes the gift. True if the gift was removed, or false if not. */ /** Sets this person's gift list. @param aGift public void setGifts (ArrayList<String> gifts); A string that describes the gift. */ /** Gets this person 's gift list. @return This person's gift list. */ public ArrayList<String> getGifts(); // end NicePersonInterface
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