C++ (Tic-Tac-Toe) Write a program that allows two players to play the tic- tac-toe game. Your program must contain the class ticTacToe to implement a ticTacToe obje

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter6: Modularity Using Functions
Section6.4: A Case Study: Rectangular To Polar Coordinate Conversion
Problem 7E: (Simulation) Write a program to simulate the roll of two dice. If the total of the two dice is 7 or...
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(Tic-Tac-Toe) Write a program that allows two players to play the tic- tac-toe game. Your program must contain the class ticTacToe to implement a ticTacToe object

Do's:
Use a typical 3 x 3 board. The horizontal axis should be labeled A, B, C. The vertical axis should be
labeled 1, 2, 3. For Example:
A
C
1
2
Use User-Defined Functions.
Use Branching.
Use Loops.
Use String functions.
Randomly determine who will move first, the human or computer.
Assign O to the computer and X to the Human player.
Ask the user to select their move using the horizontal and vertical position. For example: A1 for the
upper left square, or B2 for the center square.
After each move, redraw the board with the X's and O's in the right positions.
After each game, ask the user if they want to play again. If they do, start the game again.
Do not's:
Don't use User Classes or Objects
Don't use images
You will take more time adapting it
B.
Transcribed Image Text:Do's: Use a typical 3 x 3 board. The horizontal axis should be labeled A, B, C. The vertical axis should be labeled 1, 2, 3. For Example: A C 1 2 Use User-Defined Functions. Use Branching. Use Loops. Use String functions. Randomly determine who will move first, the human or computer. Assign O to the computer and X to the Human player. Ask the user to select their move using the horizontal and vertical position. For example: A1 for the upper left square, or B2 for the center square. After each move, redraw the board with the X's and O's in the right positions. After each game, ask the user if they want to play again. If they do, start the game again. Do not's: Don't use User Classes or Objects Don't use images You will take more time adapting it B.
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