6. Patient Charges Write a class named Patient that has attributes for the following data: • First name, middle name, and last name • Address, city, state, and ZIP code . Phone number The Patient class's__init__ method should accept an argument for each attribute. The • Name and phone number of emergency contact Patient class should also have accessor and mutator methods for each attribute. Next, write a class named Procedure that represents a medical procedure that has been performed on a patient. The Procedure class should have attributes for the following data: • Name of the procedure • Date of the procedure • Name of the practitioner who performed the procedure • Charges for the procedure Johould accept an argument for each
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- Python program for this project: Patient Charges Write a class named Patient that has attributes for the following data: First name, middle name, and last name Address, city, state, and ZIP code Phone number Name and phone number of emergency contact The Patient class’s _ _init_ _ method should accept an argument for each attribute. The Patient class should also have accessor and mutator methods for each attribute. Next, write a class named Procedure that represents a medical procedure that has been performed on a patient. The Procedure class should have attributes for the following data: Name of the procedure Date of the procedure Name of the practitioner who performed the procedure Charges for the procedure The Procedure class’s _ _init_ _ method should accept an argument for each attribute. The Procedure class should also have accessor and mutator methods for each attribute. Next, write a program that creates an instance of the Patient class, initialized with sample data. Then,…Programming Language= PYTHON 1. Pet Class Write a class named Pet, which should have the following data attributes: • _ _name (for the name of a pet) • _ _animal_type (for the type of animal that a pet is. Example values are ‘Dog’, ‘Cat’, and ‘Bird’) • _ _age (for the pet’s age) The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods: • set_name This method assigns a value to the _ _name field. • set_animal_type This method assigns a value to the _ _animal_type field. • set_age This method assigns a value to the _ _age field. • get_name This method returns the value of the _ _ name field. • get_animal_type This method returns the value of the _ _animal_type field. • get_age This method returns the value of the _ _age field. Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored as the object’s…User-defined Class: You will design and implement your own data class. The class will store data that has been read as user input from the keyboard (see Getting Input below), and provide necessary operations. As the data stored relates to monetary change, the class should be named MoneyChange. The class requires at least 2 instance variables for the name of a person and the coin change amount to be given to that person. You may also wish to use 6 instance variables to represent amounts for each of the 6 coin denominations (see Client Class below). There should be no need for more than these instance variables. However, if you wish to use more instance variables, you must provide a legitimate justification for their usage in the internal and external documentation.Your class will need to have at least a default constructor, and a constructor with two parameters:one parameter being a name and the other a coin amount. Your class should also provide appropriate get and set methods for…
- Programming Language= PYTHON 1. Pet Class Write a class named Pet, which should have the following data attributes: • _ _name (for the name of a pet) • _ _animal_type (for the type of animal that a pet is. Example values are ‘Dog’, ‘Cat’, and ‘Bird’) • _ _age (for the pet’s age) The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods: • set_name This method assigns a value to the _ _name field. • set_animal_type This method assigns a value to the _ _animal_type field. • set_age This method assigns a value to the _ _age field. • get_name This method returns the value of the _ _ name field. • get_animal_type This method returns the value of the _ _animal_type field. • get_age This method returns the value of the _ _age field. Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored as the object’s…2. Car Class Write a class named Car that has the following data attributes: _ _year_model (for the car’s year model) _ _make (for the make of the car) _ _speed (for the car’s current speed) The Car class should have an _ _init_ _ method that accepts the car’s year model and make as arguments. These values should be assigned to the object’s _ _year_model and _ _make data attributes. It should also assign 0 to the _ _speed data attribute. The class should also have the following methods: accelerate The accelerate method should add 5 to the speed data attribute each time it is called. brake The brake method should subtract 5 from the speed data attribute each time it is called. get_speed The get_speed method should return the current speed. Next, design a program that creates a Car object then calls the accelerate method five times. After each call to the accelerate method, get the current speed of the car and display it. Then call the brake method five times. After…2. Car Class Write a class named Car that has the following data attributes: _ _year_model (for the car’s year model) _ _make (for the make of the car) _ _speed (for the car’s current speed) The Car class should have an _ _init_ _ method that accepts the car’s year model and make as arguments. These values should be assigned to the object’s _ _year_model and _ _make data attributes. It should also assign 0 to the _ _speed data attribute. The class should also have the following methods: accelerate The accelerate method should add 5 to the speed data attribute each time it is called. brake The brake method should subtract 5 from the speed data attribute each time it is called. get_speed The get_speed method should return the current speed. Next, design a program that creates a Car object then calls the accelerate method five times. After each call to the accelerate method, get the current speed of the car and display it. Then call the brake method five times. After each call to the…
- Parking Ticket SimulatorFor this assignment you will design a set of classes that work together to simulate apolice officer issuing a parking ticket. The classes you should design are:• The Parkedcar Class: This class should simulate a parked car. The class's respon-sibilities are:To know the car's make, model, color, license number, and the number of min-utes that the car has been parkedThe BarkingMeter Class: This class should simulate a parking meter. The class'sonly responsibility is:- To know the number of minutes of parking time that has been purchased• The ParkingTicket Class: This class should simulate a parking ticket. The class'sresponsibilities areTo report the make, model, color, and license number of the illegally parked carTo report the amount of the fine, which is $2S for the first hour or part of anhour that the car is illegally parked, plus $10 for every additional hour or part ofan hour that the car is illegally parkedTo report the name and badge number of the police…C# languageCreate a class for “Plane” having functionalities (methods) startengine(), fly() and land(). When ever engine starts it should reset the attribute TTK (Total travel kilometer) to zero and attribute Fuel to 100. On fly() it should add 10 kilometers if the Fuel attribute is greater than zero and decrement Fuel by 20.On land() it should print total distance covered. Write the code providing all necessary details. And then show working object of Plane in main().B. Pet Class Using Python Program, Write a class named Pet, which should have the following data attributes: • _ _name (for the name of a pet) •__animal_type (for the type of animal that a pet is. Example values are 'Dog', 'Cat', and `Bird')' __age (for the pet's age) init The Pet class should have an method that creates these attributes. It should also have the following methods: set_name() This method assigns a value to the __name field. set_animal_type() This method assigns a value to the __animal_type field. • set_age() This method assigns a value to the • get_name() This method returns the value of the get_animal_type() This method returns the value of the __animal_type field. • get_age() This method returns the value of the _age field. Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored as the object's attributes. Use the object's accessor methods…
- Chapter 15 Customer Employee Creator Create an object-oriented program that allows you to enter data for customers and employees. Each class will be stored in its own python file. Console Specifications Create a Person class that provides attributes for first name, last name, and email address. Include a parameter for each attribute in the constructor method. This class will provide a property or method that returns the person’s full name. Create a Customer class that inherits the Person class. This class must add an attribute for a customer Create an Employee class that inherits the Person class. This class must add an attribute for a social security number (SSN). Put the above three classes in a module named ‘company_objects’, separate from the application module. The program will create a Customer or Employee object from the data entered by the user and store the object in a single variable. Create a function that will display the Customer or Employee. The function will have a…Create a class Distance with feet and inches as a private dada members. Feet has int type and inches has float type. Create getdist & showdist functions which take values from user and then display these values respectively. Create another class Sign with sign as a private data member. Sign has a char data type. Class sign is inherited with distance class. Create getdist and showdist function to get values from user and then display all values. Create default & arrguments constructor also. Add a static data member named objCount, initialize it to 0 using scope resolution operator outside the class, add a function in the class to print the value of objCount.A. Car Class Create a Python Program where you write a class named Car that has the following data attributes: • _ _year_model (for the car's year model) • __make (for the make of the car) • _ _speed (for the car's current speed) The Car class should have an _init_ method that accepts the car's year model and make as arguments. These values should be assigned to the object's _year_model and make data attributes. It should also assign 0 to the __speed data attribute. The class should also have the following methods: accelerate() The accelerate method should add 5 to the speed data attribute each time it is called. brake() The brake method should subtract 5 from the speed data attribute each time it is called. • get_speed() The get_speed method should return the current speed. Next, design a program that creates a Car object then calls the accelerate method five times. After each call to the accelerate method, get the current speed of the car and display it. Then call the brake method…