1. The process of finding all the pixels that are occupied by an on-screen object. a. geometry shading b. rasteration c. vertex shading d. pixel shading 2. Refers to the direction of a vertex point. a. normal b. special c. abnormal d. somewhat normal 3. Graphics rendering process is also executed outside the view-space. a. true b. false 4. Which of the following render pipeline stages is executed first? a. geometry shader processing b. color blending c. input assembler d. rasterizer 5. This stage is executed on the GPU and is responsible for processing the vertices of an object. a. rasterizer b. tesselation c. geometry shading d. pixel shading

Systems Architecture
7th Edition
ISBN:9781305080195
Author:Stephen D. Burd
Publisher:Stephen D. Burd
Chapter7: Input/output Technology
Section: Chapter Questions
Problem 27VE
icon
Related questions
Question

1. The process of finding all the pixels that are occupied by an on-screen object.
a. geometry shading
b. rasteration
c. vertex shading
d. pixel shading

2. Refers to the direction of a vertex point.
a. normal
b. special
c. abnormal
d. somewhat normal

3. Graphics rendering process is also executed outside the view-space.
a. true
b. false

4. Which of the following render pipeline stages is executed first?
a. geometry shader processing
b. color blending
c. input assembler
d. rasterizer

5. This stage is executed on the GPU and is responsible for processing the vertices of an object.
a. rasterizer
b. tesselation
c. geometry shading
d. pixel shading


Expert Solution
steps

Step by step

Solved in 2 steps

Blurred answer
Knowledge Booster
Processes of 3D Graphics
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
  • SEE MORE QUESTIONS
Recommended textbooks for you
Systems Architecture
Systems Architecture
Computer Science
ISBN:
9781305080195
Author:
Stephen D. Burd
Publisher:
Cengage Learning
New Perspectives on HTML5, CSS3, and JavaScript
New Perspectives on HTML5, CSS3, and JavaScript
Computer Science
ISBN:
9781305503922
Author:
Patrick M. Carey
Publisher:
Cengage Learning