1. Lets say we were designing a program for managing a store's inventory. The store sells a wide variety of products, but it needs all of them to share some similar functionality (such as getting and setting the price of each product). We decide that our program will use a class called "Inventoryltem" as the base class of our program, which allows each individual product to derive from that base class's methods. Should Inventoryltem be a concrete class or an abstract class? Give some reasons why you think so. 2. Following from the last question, lets say our products use bar codes so they can be easily scanned. We decide to implement the bar code functionality using an interface. Why might we choose to do that? What advantages does using an interface give us over directly programming them into the base class? 3. In your own words, say what you think the differences are between concrete classes, abstract classes, and interfaces. Can you give some examples of when you should use each of them?

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
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1. Lets say we were designing a program for managing a store's inventory. The store sells a wide
variety of products, but it needs all of them to share some similar functionality (such as
getting and setting the price of each product). We decide that our program will use a class
called "Inventoryltem" as the base class of our program, which allows each individual product
to derive from that base class's methods. Should Inventoryltem be a concrete class or an
abstract class? Give some reasons why you think so.
2. Following from the last question, lets say our products use bar codes so they can be easily
scanned. We decide to implement the bar code functionality using an interface. Why might
we choose to do that? What advantages does using an interface give us over directly
programming them into the base class?
3. In your own words, say what you think the differences are between concrete classes,
abstract classes, and interfaces. Can you give some examples of when you should use each of
them?
Transcribed Image Text:1. Lets say we were designing a program for managing a store's inventory. The store sells a wide variety of products, but it needs all of them to share some similar functionality (such as getting and setting the price of each product). We decide that our program will use a class called "Inventoryltem" as the base class of our program, which allows each individual product to derive from that base class's methods. Should Inventoryltem be a concrete class or an abstract class? Give some reasons why you think so. 2. Following from the last question, lets say our products use bar codes so they can be easily scanned. We decide to implement the bar code functionality using an interface. Why might we choose to do that? What advantages does using an interface give us over directly programming them into the base class? 3. In your own words, say what you think the differences are between concrete classes, abstract classes, and interfaces. Can you give some examples of when you should use each of them?
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