1. Add a field of type CoinType to Coin.java, call it type 2. Write a constructor for Coin.java that takes a CoinType as a parameter. Set type equalt whatever is passed in. 3. Write a method called getName() which returns a string containing the common name the coin. That is "penny", "nickle", "dime" etc. A switch statement is recommended hern Don't forget about the need for break statements. 4. Write a method called getValue( which returns a double containing the value of the co That is PENNY = 0.01, QUARTER = 0.25 etc. Again, a switch statement would be good f this

Computer Networking: A Top-Down Approach (7th Edition)
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Author:James Kurose, Keith Ross
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Chapter1: Computer Networks And The Internet
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Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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class Main {
publicstaticvoid main(String[] args) {
 
// Coin myPenny = new Coin(CoinType.PENNY);
// Coin myNickel = new Coin(CoinType.NICKEL);
// Coin myDime = new Coin(CoinType.DIME);
// Coin myQuarter = new Coin(CoinType.QUARTER);
// Coin myHalfDollar = new Coin(CoinType.HALF_DOLLAR);
// Coin myDollar = new Coin(CoinType.DOLLAR);



// System.out.println(printValue(myPenny));
// System.out.println(printValue(myNickel));
// System.out.println(printValue(myDime));
// System.out.println(printValue(myQuarter));
// System.out.println(printValue(myHalfDollar));
// System.out.println(printValue(myDollar));
}

publicstatic String printValue(Coin c){
String result = "";
// result = String.format("The value of a %s is $%.2f", c.getName(), c.getValue());
return result;
}
}
Steps
1. Add a field of type CoinType to Coin.java, call it type
2. Write a constructor for Coin.java that takes a CoinType as a parameter. Set type equalt to
whatever is passed in.
3. Write a method called getName) which returns a string containing the common name for
the coin. That is "penny", "nickle", "dime" etc. A switch statement is recommended here.
Don't forget about the need for break statements.
4. Write a method called getValue) which returns a double containing the value of the coin.
That is PENNY = 0.01, QUARTER = 0.25 etc. Again, a switch statement would be good for
this.
Results
When completed uncomment the code in Main.java and run the project. Your output should
look like this:
The value of a penny is $0.01
The value of a nickel is $0.05
The value of a dime is $0.10
The value of a quarter is $0.25
The value of a half dollar is $0.50
The value of a dollar is $1.00
Transcribed Image Text:Steps 1. Add a field of type CoinType to Coin.java, call it type 2. Write a constructor for Coin.java that takes a CoinType as a parameter. Set type equalt to whatever is passed in. 3. Write a method called getName) which returns a string containing the common name for the coin. That is "penny", "nickle", "dime" etc. A switch statement is recommended here. Don't forget about the need for break statements. 4. Write a method called getValue) which returns a double containing the value of the coin. That is PENNY = 0.01, QUARTER = 0.25 etc. Again, a switch statement would be good for this. Results When completed uncomment the code in Main.java and run the project. Your output should look like this: The value of a penny is $0.01 The value of a nickel is $0.05 The value of a dime is $0.10 The value of a quarter is $0.25 The value of a half dollar is $0.50 The value of a dollar is $1.00
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