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Porter's Five Forces Applied to Electronic Arts Essay

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There are many people play video game, pc game, massively multiplayer online game and mobile game, the game industry is increasing. Because of technology, the game industry can develop more game which have high quality, and develop more generation of console.
According case 15, author talked about how game industry increases recently and what situations for game industry are. He also divided game industry for several segments, such as video game, pc game, massively multiplayer online game and mobile game. He also discussed how each segments is developed. Moreover, the author also describes Electronic Art’s situations in some parts, such as developing process, strategies, suppliers, distribution and competitors.
This paper will briefly to …show more content…

Competitive pressures associated with the jockeying among rival sellers
• For global game industry, every company competes violently.
According our case, there are several rivals in this industry, such as Electronic Art, Activision Inc, THQ, Take Two Interactive Software Ink, Midway Game Inc. Moreover, as we know, some companies which produce game-playing device, like Sony, Microsoft, Nintendo, also create their own game with in-house staff, in this industry
• Every company produce video game for different consoles, consoles are developed new generations fast, game developer should compete to gain license for new generation console.
• Every video game developer have good capability in faster processing speeds, digital and high-definition graphics capability and on line connectivity to develop new game or new game-playing device, by those way, they can easily to attract extended consumer.
2. Competitive pressures associated with the threat of new entrants
• To enter the game industry is difficult because new entry should possess high technology skill, high capital and well distribution, it’s not easy to new entry.
• Entry barriers of global video game industry are high because every global game industry companies cooperates and competes each other, they have force to influence this market, and new potential entrants are not easy to enter this market.
3. Competitive pressures from the sellers of substitute products

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