Write a GUI JAVA application using JFrame that draws the following shape (Palestine Flag). Try to match the shapes and colors as shown below.
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Write a GUI JAVA application using JFrame that draws the following shape (Palestine Flag). Try to match the shapes and colors as shown below.
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- using paintComponent(Graphics g) Write a program in java that, for four points A, B, C and P, • draws a triangle formed by ABC and a small cross showing the position of P; • displays a line of text indicating which of the following three cases applies: P lies (a) inside ABC, (b) outside ABC, or (c) on an edge of ABC. The user will specify the four points by clicking. please don't copy from chegg, correct answer gets up voted thanks.Write a JavaFx program that implements the calculator interface below using grid pane and nodes (e.g. buttons and text field). (Hint: to allow an item to allocate more than 1 column space, use the following general syntax: paneN ame.setColumnSpan(ItemName, NumberOfColumnsAllocated);) 10:07 PMPlease add a line(s) of code to the java code below. And comment the java code. Refer to image below and show output of the sierpenski triangle import java.awt.Color;import java.awt.Graphics;import javax.swing.JFrame; public class SierpinskiTriangle extends JFrame { public SierpinskiTriangle() { setTitle("Sierpinski Triangle"); setSize(1000,1000); setVisible(true); setDefaultCloseOperation(EXIT_ON_CLOSE); } public void paint(Graphics g) { g.setColor(Color.BLUE); sierpinski(g, 500, 250, 500); } public void sierpinski(Graphics g, int x1, int y1, int side) { int x2 = x1 + side; int x3 = x1 + side / 2; int y2 = y1 - (int) (Math.sqrt(3.0) / 2.0 * side); int y3 = y1 + (int) (Math.sqrt(3.0) / 2.0 * side); if (side < 10) { g.drawLine(x1, y1, x2, y1); g.drawLine(x2, y1, x3, y2); g.drawLine(x3, y2, x1, y1); } else { sierpinski(g, x1, y1, side / 2);…
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- Write JavaFX a program that allows a user to move |Move a rectangle a rectangle using mouse. The program should display a rectangle and allow a user to point the mouse inside the rectangle and drag the rectangle wherever the mouse goes. So the mouse point becomes the center of the rectangle.The rectangular board is given. The coordinates of the left upper corner is (x, y) = (1, 1). The chess knight is located in the cell (10, 6). You must relocate it to the cell (2, 16). The knight can move only either two cells up and one right, or one cell up and two cells right. Find the number of knight paths from (10, 6) to (2, 16). Please write in javaCan you make a GUI in java that : 1. (game field) randomizes 9 numbers (form 0 to 9) numbers. randomizes n (rows) and collumns(m) ((from 1 to 4)) The result should be a GUI with a n x m matrix of buttons, each button should be a random number form 1 to 9. The idea is after every compile i should get a random arrangement 2. random target value is displayed above game field(100-300) 3. The current sum of the numbers displayed on the buttons of the game field is printedbelow the game field 4.The number of moves to completion is displayed in the upper right corner above thegame field. 5.current mathematical operation - add a component to the right side of the gamefield that displays the current mathematical operation. The current mathematicaloperation starts at +, after the first move it should randomize. The current mathematical operation only applies for one move, and after the move a new mathematicaloperation is randomly selected that will be evaluated in the next move. Choose fromthe…
- Hi code in Java thank you. You are mapping a faraway planet using a satellite. The planet’s surface can be modeled as a grid. The satellite has captured an image of the surface. Each grid square is either land (denoted as ‘L’), water (denoted as ‘W’), or covered by clouds (denoted as ‘C’). Clouds mean that the surface could either be land or water; you cannot tell.Create a Mr. Potato Head in java, using Jframe 4 circles: head, eyes, and mouth should be shown next to each other The head circle should be a random color so that if you run it multiple times it is different colors All of the circles should be movable so that the user can put together the head. Download the program from the instructor’s GitHub account (Ch3HW) then update it tocreate a class Student that includes four properties: an id (type Integer), a name (type String), a Major (type String) and a Grade (type Double). Use class Student to create objects (using buttonAdd) that will be read from the TextFields then save it intoan ArrayList. Perform the following queries on the ArrayList of Student objects and show the results on the listViewStudents (Hint: add buttons as needed):a) Use lambdas and streams to sort the Student objects by name, then show the results.b) Use lambdas and streams to map each Student to its name and grade, sort the results by grade (descending), then display the results.c) Use lambdas and streams to map each Student to its name and grade, to select the Students who have grade values in the range 80 to 90. Sort the results by grade value(descending), then show the results.d) Use lambdas and streams to calculate the total average of all Students…