In C++, create a class student with member int ID and string name, and a default constructor that prints "Object created". Inside main create an object of student class
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In C++, create a class student with member int ID and string name, and a default constructor that prints "Object created".
Inside main create an object of student class.
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- Object oriented programming C++ Use Classes Write a C++ program in which each flight is required to have a date of departure, a time of departure, a date of arrival and a time of arrival. Furthermore, each flight has a unique flight ID and the information whether the flight is direct or not.Create a C++ class to model a flight. (Note: Make separate classes for Date and Time and use composition).add two integer data members to the Flight class, one to store the total number of seats in the flight and the other to store the number of seats that have been reserved. Provide all standard functions in each of the Date, Time and Flight classes (Constructors, set/get methods and display methods etc.).Add a member function delayFlight(int) in the Flight class to delay the flight by the number of minutes pass as input to this function. (For simplicity, assume that delaying a flight will not change the Date). Add a member function reserveSeat(int) which reserves the number of seats passed as…C++ Language Please Write a program that implements four classes: NPC, Flying, Walking, and Generic for a fantasy roleplaying game. Each class should have the following attributes and methods: NPC -a parent class that defines methods and an attribute common to all non-player characters (npc) in the game. a private string variable named name, for storing the name of the npc. a default constructor for setting name to "placeholder". an overloaded constructor that sets name to a string argument passed to it. setName - a mutator for updating the name attribute getName - an accessor for returning the npc name printStats - a pure virtual function that will be overridden by each NPC subclass. Flying - a subclass of NPC that defines a flying npc in the game a private int variable named flightSpeed for tracking the speed of the npc. a default constructor for setting flightSpeed to 0 and name to "Flying" using setName. setFlightSpeed - a mutator that accepts an integer as it's only argument…The operator that is required to access members of classes and structs is called: a. Colon operator b. Scope resolution operator c. Operator overloading d. Member access operator e. None of the answers Answer: What is the name of the program that uses and interacts with the class? Answer: By assuming that all libraries are included, replace MYFUNCTION with the proper function name to make the code correct: 001010 111101101 01010101111110 1010101010101 111010101010 0101100 vector> MyVector; int rows= 10, cols = 4; MyVector.MYFUNCTION(rows, vector(cols, 100)); cout << MyVector [0] [1] << endl; for (int i } = 0; i < MyVector.size(); i++) { for (int j 0; j < MyVector[i].size(); j++) cout << MyVector[i][j] << " "; cout << endl;
- In C++, if a member of a class is private, we cannot access it outside the class, but what if the member variable is protected?C++ assigment: It's a Number Guesser assignment. It asks to write a derived class of the NumberGuesser class named RandomNumberGuesser. The derived class should override the behavior of the getCurrentGuess method. It may also add member data and its own constructor. It may also override the higher(), lower() and reset() methods as you see fit. This is the code for NumberGuesser class. It is defined entirely in-line in the following file: NumberGuesser.h // NumberGuesser.h // #ifndef NUMBERGUESSER_H #define NUMBERGUESSER_H #include <iostream> class NumberGuesser { protected: int low; int originalLow; int high; int originalHigh; public: NumberGuesser(int l, int h) { low = originalLow = l; high = originalHigh = h; } virtual int getCurrentGuess() { return (high + low) / 2; } virtual void higher() { low = getCurrentGuess() + 1; } virtual void lower() { high = getCurrentGuess() - 1; } virtual…C++ assigment: It's a Number Guesser assignment. It asks to write a derived class of the NumberGuesser class named RandomNumberGuesser. The derived class should override the behavior of the getCurrentGuess method. It may also add member data and its own constructor. It may also override the higher(), lower() and reset() methods as you see fit. This is the code for NumberGuesser class. It is defined entirely in-line in the following file: NumberGuesser.h // NumberGuesser.h // #ifndef NUMBERGUESSER_H #define NUMBERGUESSER_H #include <iostream> class NumberGuesser { protected: int low; int originalLow; int high; int originalHigh; public: NumberGuesser(int l, int h) { low = originalLow = l; high = originalHigh = h; } virtual int getCurrentGuess() { return (high + low) / 2; } virtual void higher() { low = getCurrentGuess() + 1; } virtual void lower() { high = getCurrentGuess() - 1; } virtual…
- Chapter 15 Customer Employee Creator Create an object-oriented program that allows you to enter data for customers and employees. Each class will be stored in its own python file. Console Specifications Create a Person class that provides attributes for first name, last name, and email address. Include a parameter for each attribute in the constructor method. This class will provide a property or method that returns the person’s full name. Create a Customer class that inherits the Person class. This class must add an attribute for a customer Create an Employee class that inherits the Person class. This class must add an attribute for a social security number (SSN). Put the above three classes in a module named ‘company_objects’, separate from the application module. The program will create a Customer or Employee object from the data entered by the user and store the object in a single variable. Create a function that will display the Customer or Employee. The function will have a…In c++, define a class for a type called Counter . An object of this type is used to count things. Include a default constructor that sets the counter to zero and a constructor with one argument that sets the counter to the valuespecified by its argument. Write member functions to increase the value by one (called increment ) and decreasethe value by one (called decrement ), don’t let the value go below 0. Write a member function ( print ) that printsout the value of the counter.Here’s a driver program that you should include to test your class.IN C++ Write a class named Employee that has the following member variables: name. A string that holds the employee’s name. idNumber. An int variable that holds the employee’s ID number. department. A string that holds the name of the department where the employee works. position. A string that holds the employee’s job title. The class should have the following constructors: A constructor that accepts the following values as arguments and assigns them to the appropriate member variables: employee’s name ( non-empty) , employee’s ID number( neither 0 nor negative numbers), department ( non-empty), and position ( non-empty). Write appropriate setter functions that store values in these member variables and getter functions that return the values in these member variables. Once you have written the class, write a main program that creates FOUR Employee objects to hold the above data. The program should store this data in the four objects and then display the data in tabular form for…
- IN C++ Write a class named Employee that has the following member variables: name. A string that holds the employee’s name.idNumber. An int variable that holds the employee’s ID number.department. A string that holds the name of the department where the employee works.position. A string that holds the employee’s job title. The class should have the following constructors: A constructor that accepts the following values as arguments and assigns them to the appropriate member variables: employee’s name, employee’s ID number, department, and position. A constructor that accepts the following values as arguments and assigns them to the appropriate member variables: employee’s name and ID number. The department and position fields should be assigned an empty string (""). A default constructor that assigns empty strings ("") to the name, department, and position member variables, and 0 to the idNumber member variable. Write appropriate mutator functions that store values in these member…C++ Friend function concepts Do not use operator overloading Create a class User with private member variables "id". In the class define a function increment_user_id() which will increment the id and return it as well. Create another method "void show_Id()" to show the id for a particular object. Create a constructor of User class where increment the Id by calling the increment_user_id() method for every new object . Finally create two objects of the class and print their corresponding id's on console.Animal Lab The objective of this assignment is to give you some practice using inheritance, virtual functions, and polymorphism. Instructions: Create a base class called Animal. All animals have a name (i.e. “Fido,” “Thumper,” “Princess,” “Nemo,” etc.) and an age. Provide a default constructor that initializes the age to zero and outputs the message “Invoking the default Animal constructor” and another constructor that allows the name and age to be set by the client. This other constructor should also output the message “Invoking the 2-argument Animal constructor.” Also construct a destructor for this class that outputs the message “Invoking the default Animal destructor.” Your Animal class should have a function called Move that cannot be implemented. That is, it should be declared as a purely virtual function. Your class should also have Get and Set methods to allow the name and age to be accessed. From the Animal class, derive Dog, Rabbit, Fish, and Snake classes. The derived…