When does Car Two catch Car One?  2.Final Velocity when Car Two catches car One  3.Time when Car Two begins to move faster than Car One (or after 20 seconds)

College Physics
11th Edition
ISBN:9781305952300
Author:Raymond A. Serway, Chris Vuille
Publisher:Raymond A. Serway, Chris Vuille
Chapter1: Units, Trigonometry. And Vectors
Section: Chapter Questions
Problem 1CQ: Estimate the order of magnitude of the length, in meters, of each of the following; (a) a mouse, (b)...
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1. When does Car Two catch Car One? 

2.Final Velocity when Car Two catches car One 

3.Time when Car Two begins to move faster than Car One (or after 20 seconds)

 

SHOW WOrk

x (m)
120-
80
40
0
-40-
(cc) +80
BY NO SA
Constant velocity vs. constant acceleration
Position vs. time
0 2 4
●
6
Play
●
-30 -20 -10 0 10 20
t = 11.55 s
●
8
Pause
Acceleration: 0.0 m/s/s
●
Graph:
10 12 14 16 18 20
。
30 40 50
x = 80.85 m
x = 100.05 m
<< Step
0
7
Constant acceleration:
。
Constant velocity: Car 1 (red), initial values
Position: -30 m
+30 m
Velocity: 0 m/s
1.5
Position vs. time
Step >>
60 70 80 90 100
v = 7.00 m/s
v = 17.33 m/s
Reset
10 m/s
t (s)
Car 2 (blue)
2 m/s/s
Velocity vs. time
x (m)
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Transcribed Image Text:x (m) 120- 80 40 0 -40- (cc) +80 BY NO SA Constant velocity vs. constant acceleration Position vs. time 0 2 4 ● 6 Play ● -30 -20 -10 0 10 20 t = 11.55 s ● 8 Pause Acceleration: 0.0 m/s/s ● Graph: 10 12 14 16 18 20 。 30 40 50 x = 80.85 m x = 100.05 m << Step 0 7 Constant acceleration: 。 Constant velocity: Car 1 (red), initial values Position: -30 m +30 m Velocity: 0 m/s 1.5 Position vs. time Step >> 60 70 80 90 100 v = 7.00 m/s v = 17.33 m/s Reset 10 m/s t (s) Car 2 (blue) 2 m/s/s Velocity vs. time x (m) This work by Andrew Duffy is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. This simulation can be found in the collection at http://physics.bu.edu/~duffy/classroom.html. The counter has been running on this page since 8-9-2018. The number of people accessing the page since then is:
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