What is the purpose of a constructor? It creates an array of data values associated with an object. It prints all of the information about our object. It returns all data members from an object back to the main method. It allows us to set our own default values when we create an obj
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What is the purpose of a constructor?
It creates an array of data values associated with an object. |
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It prints all of the information about our object. |
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It returns all data members from an object back to the main method. |
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It allows us to set our own default values when we create an object. |
in java
Actually, constructor is a method it is used to initialize the objects.
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- is a construct that defines objects of the same type. A class An object A method A data fieldEclipise Exercise 1: Write a Java application that simulates a test. The test contains at least five questions about first three lectures of this course. Each question should be a multiple-choice question with 4 options. Design a Test class. Use programmer-defined methods to implement your solution. For example: create a method to simulate the questions – simulateQuestion create a method to check the answer – checkAnswer create a method to display a random message for the user – generateMessage create a method to interact with the user - inputAnswer Display the questions using methods of JOptionPane class. Use a loop to show all the questions. For each question: If the user finds the right answer, display a random congratulatory message (“Excellent!”,”Good!”,”Keep up the good work!”, or “Nice work!”). If the user responds incorrectly, display an appropriate message and the correct answer (“No. Please try again”, “Wrong. Try once more”, “Don't give up!”, “No. Keep…CODE IN JAVA Please look at the attached image for the information about the format the code should be in The code should be in two different .java files one with getFirstName, getLastName and getZipCode; the other file would be containing the main method Design and implement an application that reads a sequence of up to 25 pairs of names and postal (zip) codes for individuals. Store the data in an object of a class called “NameAndZip”, designed to store a first name (String), last name (String), and a postal code (int). Create a driver class called “NameAndZipList”. Assume that each line of input will contain two strings followed by an integer value. You will then create an object for each line read in and store that object in an array of NameAndZip objects. After the Names and Codes have been entered, print the list in an appropriate format to the screen using the toString method in the NameAndZip class. To test the program enter 3 names and codes.
- In Java programming (Lesson: Objects, Classes, and Constructors) Every class has a constructor and if we do not explicitly write a constructor for a class, the java compiler builds a default constructor for that class. False or True Please provide an explanation for the answer. Thank you!Exercise 1: Write a Java application that simulates a test. The test contains at least five questions about first three lectures of this course. Each question should be a multiple-choice question with 4 options. Design a Test class. Use programmer-defined methods to implement your solution. For example: create a method to simulate the questions – simulateQuestion create a method to check the answer – checkAnswer create a method to display a random message for the user – generateMessage create a method to interact with the user - inputAnswer Display the questions using methods of JOptionPane class. Use a loop to show all the questions. For each question: If the user finds the right answer, display a random congratulatory message (“Excellent!”,”Good!”,”Keep up the good work!”, or “Nice work!”). If the user responds incorrectly, display an appropriate message and the correct answer (“No. Please try again”, “Wrong. Try once more”, “Don't give up!”, “No. Keep trying..”). Use…Computer Science You are required to develop a small chatting application where two or more friends can communicate each other through messages. Create a class Message which has Date d, and message (string). Provide getters/setters, constructors, toString. Create a class Friend having String name, String contact, email and ArrayList of Messages provide getters/setters, constructors, toString addMessage(Message m) method which will add new message to the list. Provide following options to the user using JFrame. Login which will help user login to the application. View Friends (Display List of All Friends) View Messages ( This should display all message of a Friend) Send message (This should ask for friend name and message match the friend name and write that message to the array list).
- Object Oriented Programming in JAVA You are part of a team writing classes for the different game objects in a video game. You need to write classes for the two human objects warrior and politician. A warrior has the attributes name (of type String) and speed (of type int). Speed is a measure of how fast the warrior can run and fight. A politician has the attributes name (of type String) and diplomacy (of type int). Diplomacy is the ability to outwit an adversary without using force. From this description identify a superclass as well as two subclasses. Each of these three classes need to have a default constructor, a constructor with parameters for all the instance variables in that class (as well as any instance variables inherited from a superclass) accessor (get) and mutator (set) methods for all instance variables and a toString method. The toString method needs to return a string representation of the object. Also write a main method for each class in which that class is…java programming Robot Class : a robot has a name , located at a point with integer coordinates , faces north , east , south , or west and keeps a record of all its movements positions . The class has the following methods : A default constructor that initializes robot's name to " Unknown ” , location to ( 0,0 ) , direction to North , and travelled distance to 0 , and simulated movements to null . A constructor that given robot's name , starting location , and facing direction , Accessor methods to access all the instance variables and the simulated movements of the robot Mutator methods that change the instance variables to given values and they made the change for only suitable values . tumLeft and turn Right methods that change the direction of the robot but not the location move method that moves the robot by one unit in the direction it is facing . get Travelled Distance method that retums how many units has the robot moved .JAVA PROGRAMMING - Write a program that displays the employees Ids together with their first and last names. Use two classes. The first class contains the employee data and separate methods to set and get the ID’s and names. The other class creates objects for the employees and uses the objects to call the methods. Create several employees and display their data.
- A mountain climbing club maintains a record of the climbs that its members have made. Information about a climb includes the name of the mountain peak and the amount of time it took to reach the top. The information is contained in the ClimbInfo class as declared below. The ClimbingClub class maintains a list of the climbs made by members of the club. The declaration of the ClimbingClub class is shown below. You will write implementations of the addClimb method. import java.util.List; import java.util.ArrayList; class ClimbInfo { private String name; private int time; /** Creates a ClimbInfo object with name peakName and time climbTime. * * @param peakName the name of the mountain peak * @param climbTime the number of minutes taken to complete the climb */ public ClimbInfo(String peakName, int climbTime) { name = peakName; time = climbTime; } /** @return the name of the mountain peak */ public String getName() { return name; } /** @return the number of minutes…in C# Create a Bank class with the following properties: List of bank accounts (List<BankAccount>) Create the following methods in the Bank class: AddAccount(BankAccount account): Method to add a new bank account to the list of accounts RemoveAccount(string accountNumber): Method to remove an existing bank account from the list of accounts SearchAccount(string accountNumber): Method to search for an existing bank account and return the account details my code is // This class represents a bank, which has a list of BankAccount objects as one of its properties. public class Bank { // This property holds a list of BankAccount objects belonging to the bank. public List<BankAccount> Accounts { get; set; } // This constructor initializes the list of accounts for the bank. public Bank() { Accounts = new List<BankAccount>(); } // This method adds a new BankAccount object to the bank's list of accounts. public void…Online Billing System in Java This java project is based on calculating online bills without any manual calculation. The user just needs to feed the item name, its price, and quantity. The system will generate a bill showing the amount of money to be paid.