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C++
- Create a class of Vehicle.
- The class of Vehicle should include at least 3 attributes (example: Color, Brand, Model, year, isDiesel, isElectric, etc)
- The second class should be the class of Car which is a subclass of Vehicle. This class should have at least 2 attributes (Example: VIN, Registration(tablilla), Owner, etc.)
- The main menu should have 3 options (1) Enter a new Car, (2) View all cars (3) Exit
- As part of this lab you should verify that the car being entered is not repeated. To check for repeated you should check the registration of the car.
- You should submit the header files and source files (a total of 5 files):
- Vehicle .h
- Vehicle .cpp
- Car.h
- Car.cpp
- Main.cpp
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- //Global Constant Global Constant TECH_FEE = 0.05 Module main () //Local Variable Declare Integer studentID, ClassTitles , hoursWorked, numofClass, techFee, totalBill classCost=$150 //Get Student ID Call getStudentID () //Get Class Titles Call getCLassTitles () End Module Module getStudentID () Display "Please enter your Student ID:" Input studentID End Module Module getClassTitles () //Get number of class student wants to add and calculate the total bill Display "One class will be free if you add three classes." Display "How many classes do you want to take? (Limit 3)" Input numofClass if numofClass > 3 then Display "Error: Maximum of 3 Class Allowed" end if while numofClass <= 3 if numofClass == 1 then Display "Please enter the Class Title" Input class1 Set classCost = 150 * numofClass Set techFee = classCost * TECH_FEE Set totalBill = classCost +…Challenge Activity 1: Turtle Graphics (PYTHON): Hit the Target Modification Enhance the hit_the_target game program shown in the computer lab activity above, so that, when the projectile misses the target, it displays hints to the user indicating whether the angle and/or the force value should be increased or decreased. For example, the program should display messages such as 'Try a greater angle' and 'Use less force.'Description: The program starts by asking the user to select either login (L) or sign up (S) feature. Once the user selects a feature, it asks him for (Card Number, then PIN) and after filling the required information for that feature, it shows the above menu for other features. Otherwise, it keeps asking for the required information. Each feature has to be designed using a separate function and it might be called by other functions including the main function. The description of the login feature, sign up feature, and the above features are given below: Sign up Feature – def create(): this feature allows new user to create an account and it saves his information in txt. The required information to be asked in this feature as follows: Card Number: user will enter a card number and should be four digits, each digit is unique and it should not be repeated in the 4-digits card number. This feature will keep running until the user enters the required number with same length and…
- Class Assignment This object represents a school assignment that a student will work on. __init__(self, name: str, difficulty: float): """ Constructs an assignment with the given assignment name and a float that indicates the level of difficulty of the assignment. :param name: The name of the assignment :param difficulty: The level of difficulty of the assignment """ get_name(self) -> str: """ Returns the name of the assignment as specified in the constructor. :return: The assignment name """ get_difficulty(self) -> str: """ Returns the level of difficulty of the assignment as specified in the constructor. :return: The assignment level """ __str__(self) -> str: """ Returns the name of the assignment as specified in the constructor. :return: The assignment name """Farrell, Joyce. Microsoft Visual C#: An Introduction to Object-Oriented Programming 5. Create a project for a sandwich shop. The project, named SalsSandwiches, allows a user to use a ListBox to choose a type of sandwich from at least four choices (for example, Roast beef). When the user selects a sandwich type, the program should display a second ListBox that contains at least three types of bread (for example, Whole wheat). After the user selects a bread type, the program should display a third ListBox with at least three choices for additions (for example, Lettuce). Display a message on a Label that lists all the chosen options, and make the bread and additions ListBoxes invisible. If the user makes a new selection from the first ListBox with the main sandwich choices, the bread option becomes available again, and if a new bread selection is chosen, the additions option becomes available again.C# languageCreate a class for “Plane” having functionalities (methods) startengine(), fly() and land(). When ever engine starts it should reset the attribute TTK (Total travel kilometer) to zero and attribute Fuel to 100. On fly() it should add 10 kilometers if the Fuel attribute is greater than zero and decrement Fuel by 20.On land() it should print total distance covered. Write the code providing all necessary details. And then show working object of Plane in main().