Week 2 Assignment
2
Introduction
Regarding the topic of childhood education, there is a pressing subtopic to it and that is the use of screentime and when it can be considered excessive. This issue is complex and layered. As a mother of
a 2-year-old, I fear the hinderance of my child’s Cognitive development, social interactions, and overall well-being. These things are interconnected aspects, and they are certainly affected by the screen-
related experiences of young learners. Not only can I relate personally, but professionally ss someone aspiring to contribute positively to early childhood education. I am pursuant in this career choice, and it is essential to comprehend the difficulties of this issue. I know and understand the treatment I would want for my child, and so it is my responsibility to reciprocate that by shaping effective teaching practices
and engaging with parents in fostering a balanced approach. In this paper, we will be examining key sources such as the American Academy of Pediatrics (AAP) guidelines, cognitive development research studies, and media reports that link screen time to developmental delays. With that, the intention is that
this thesis discusses the importance for educators and parents to develop a balanced and intentional approach to technology, so children can grow without the use of technology setting them back. The article that I will use is titled “Screen Time Guidelines” by the American Academy of Pediatrics. This article focuses on the impact of screen time on early childhood development, a topic of significant concern in the field of early childhood education and for parents around the world. Body
The article from AAP appears to emphasize the importance of setting limits on screen time for children fairly well. In fact, according to the AAP, “excessive screen time can lead to various negative outcomes, including sleep problems, obesity, and impaired social development.” American Academy of Pediatrics. (2023). The article then goes on to say that parents should establish consistent rules around screen use and prioritize activities such as physical exercise, face-to-face interactions, and sleep.